AI Insights · Timothy · October 2021
Top 5 Insects Games on iOS in Denmark Q3 2021
In Q3 2021, the top 5 insects games on iOS in Denmark showed varying trends in downloads, revenue, and active users. Sensor Tower provides deeper insights into these performances.
During the third quarter of 2021, the top 5 insects games on iOS in Denmark displayed diverse performance trends in terms of downloads, revenue, and active users. Here is a closer look at the data for each game:
The Ants: Underground Kingdom experienced a notable increase in weekly revenue, peaking at approximately $858 in the week of August 23, followed by a slight decline and stabilization around $366 by the end of September. Weekly downloads saw a significant rise mid-quarter, reaching 1.0K in mid-August, before tapering off to 270 by the end of the quarter. The active user base also grew steadily, peaking at 1.0K in late August, and then slightly decreasing to 782 by the end of September.
Bee Brilliant maintained a relatively stable revenue trend, with weekly earnings fluctuating between $94 and $188. Despite minimal weekly downloads, the game managed to sustain its revenue. The active user data was not available for this game.
Idle Ants - Simulator Game saw its weekly revenue peak at $133 in the first week of September, before experiencing a sharp drop to $3 by the end of the month. Downloads were highest in the mid-August period, reaching 902, and saw another spike to 810 in early September, before settling at 229 by month's end. The game's active users peaked at 1.9K in early September and then decreased to 940 by the end of the quarter.
Flutter: Starlight showed a mixed revenue trend, with a notable peak of $133 in the week of July 19 and another rise to $121 in late August, before stabilizing around $47 by the end of September. Downloads remained low throughout the quarter, with a maximum of 8 in late August. Active users held steady around the low 30s, with a slight decrease to 27 by mid-September.
Bee Brilliant Blast had a relatively consistent revenue trend, peaking at $101 in the week of September 20. However, the game did not see significant weekly downloads, which remained at zero for most of the quarter. Active user data was not available for this game.
For more detailed insights into these games and their performance metrics, visit Sensor Tower.